Content:

 

General:

An Introduction to The Protection Warrior Class

The Main Tank (MT) of any guild is arguably the most important character in a raid. There is no other position or class that is as frequently in the situation where just one simple mistake can cause an entire raid to wipe, potentially ruining an entire guild’s week. Your gear is arguably the most important, your decisions are critical, and having a breadth of knowledge is incredibly valuable to the raid. I have seen guilds improve from average guilds to stellar guilds simply through a change of their main tank. This is not merely my exaggeration. A good tank, a good offtank (OT), good players, and so on is critical to your guild’s success. It has been this way from Everquest, through Four Horsemen, to today with tanking each phase of Illidan.

To this end, as a protection warrior or main tank, it is your responsibility to be prepared. These are some suggestions to min/max your time as a protection warrior.


Lastly, remember that you are one of the first individuals to die in most situations. In Everquest the warrior would usually hold on to the mobs while the rest of the group made an escape, losing experience for the sake of others. Don’t get angry when this happens. A protection warrior’s death is often the benchmark of where and when mistakes happen during progression. It is usually the accumulation of larger issues such as placement of players, healer mana, lack of focus/confusion, or inadequate gear. Make sure that you understand why you died, and make sure as a protection warrior that you have a working combat log that is readable and filtered in order to assist the raid leader as much as possible with what was happening on your end.

Basic Stats

(assumed level 70)
Strength (str):
1 str = 2 attack power (AP)
20 str = 1 block value
Vitality increases strength by 10%
Agility (agi):
1 agi = 2 points of armor
33.0 agi = 1.0% crit
30.0 agi = 1.0% dodge
Stamina (sta):
1 stamina = 10.0 HP
1 stamina = 10.5 HP with max vitality (or for non-vitality Tauren warriors)
1 stamina = 11.0 HP with max vitality for Tauren warriors
Vitality increases stamina by 5%
Intelligence (int):
Int does nothing.
Spirit (spi):
Spirit increases out of combat health regeneration (barely)

All ratings will display as many significant figures after the decimal as I am certain of (for instance 2 significant figures: 0.12). When known, all significant digits are shown.

Hit rating:
15.7692 hit rating = 1% hit chance
In addition to improving your melee hit rate, hit rating improves your chance to land taunt, and challenging shout; it is currently assumed that hit rating it improves your chance to land a taunt at 15.77 hit rating per percent.
Critical Strike rating:
22.0769 critical strike rating = 1% critical strike chance
Haste rating:
15.77 haste rating = 1% weapon haste

Expertise rating:
3.9423 expertise rating = 1 expertise
Each point of Expertise will reduce the target's chance to dodge and parry your attacks by 0.25%.
The orc racial provides 5 expertise when using axes.
The human racial provides 5 expertise when using maces, or swords.

Defensive rating:
2.3654 defensive rating = 1 defense skill
1 defense skill changes the following by 0.04%:

See section VI for more information on defense.

Dodge rating:
18.9230 dodge rating = 1% to dodge
*See section VIb for a derivation of your base dodge rate.
Parry rating:
22.4 parry rating = 1% to parry
Shield Block rating:
7.8846 shield block rating = 1% chance to block
Resilience Rating:
39.4231 Resilience Rating = 1% less chance of being struck by any type of critical strike, and 2% less damage taken from critical strikes
Resilience is mostly a PvP stat, so it will not be discussed on its own in this guide.


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